Junior Technical Level Designer
Starting in 2019 with creative creation in Unity and Unreal engine, analysis, and exploration. Independent work on various titles in parallel with studies at game design schools. Strong drive and motivation to learn new things.
I have always liked creating experiences for people around me and ever since I was young I have been inside editors in an array of different game genres.
Arma 3 was my true entry into game dev. I created scenarios for players. I learned folder structuring as well as how to set up objectives for players, stories, and cutscenes. Arma 3 fueled my interest to delve deeper into real game engines.
Why level design?
Level design really encapsulates what I really enjoy doing in regard to game dev. I really like manipulating and creating simplistic geometry to portray and create an experience for players to go through. I've had an interest in programming and scripting so that was another angle I found enjoyable in setting up level mechanics and set pieces
When I'm off the computer I really enjoy painting miniatures from Games Workshop and of course playing their tabletop game 40k.
Recently I have started working out in the gym and it's an interest that is steadily increasing.