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AVANT
Can you find the exit out of the Avant? Or are you trapped in this endless loop?
MY ROLES
Level designer
Artist
LEVEL DESIGNER
For this project, I was tasked with creating the different rooms of the game features. My approach for these rooms was to maintain a clear path through each room but with props populating the outer areas of a room and enemies blocking the main path. This way players will not be confused about where the enemies are.
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