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STRESS RECESS

Sorting packages for a company that has zero respect for its workers.

MY ROLES

  • Artist

  • Level designer

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ARTIST

I was charged with creating 3D models for the game. Since I was the singular artist I had to create everything from the character's animations to the environment. This gave me my first exposure to 3D modeling for a project and it gave me great insight into the general workflow an artist has to go through.

Contact
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LEVEL DESIGNER

Was also in charge of creating the stages for the game. Rather than creating a challenging environment with enemies and large hazards, I went with the approach of creating a level with simple but hard-to-navigate geometry. I achieved this by placing a lot of physics objects blocking players' paths as well as doors that are slow to open with a final combination of four players walking around in a tight environment.

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