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TIME RIVALS

Can you fix the time dispute amongst your friends? Second game project at PlaygroundSquad

MY ROLES

  • Lead designer

  • Level designer

  • Project manager

  • Programmer

LEAD DESIGNER

I was in charge of the overall scope of the game, designing the game mechanics and balance. What we wanted to achieve with the game was an experience that elevated experimentation as well as chaotic gameplay.

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LEVEL DESIGNER

Lumbermill

I Was in charge of the design of the Lumbermill stage. This stage was to feature environmental hazards as well as a hazard that would occasionally enter the stage.

For more information on the stage click the button below!

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PROJECT MANAGER

I was also in charge of managing and maintaining a steady flow of communication between everyone and constantly adjusting the concept to fit our time frame of nine weeks.

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PROGRAMMER

Finally, I pitched in and helped the programmers with smaller tasks such as implementing the moving train or a large 3d printer that moves to predefined locations.

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